Project: Mobile App Design
Project: Mobile App Design
Project: Mobile App Design
Role: Senior Experience Designer
Role: Senior Experience Designer
Role: Senior Experience Designer
Agency: SapientNitro
Agency: SapientNitro
Agency: SapientNitro
The Miami Heat needed to connect closer to their followers and offer a seamless game experience regardless where the fans where located (at home or at the arena). We were tasked to create a truly mobile ecosystem that contains commerce features as well as engage the diverse type of fans.
The Miami Heat needed to connect closer to their followers and offer a seamless game experience regardless where the fans where located (at home or at the arena). We were tasked to create a truly mobile ecosystem that contains commerce features as well as engage the diverse type of fans.
We created a mobile app that cover the basics, stats, scores and when users are at the Heat Arena, the app will be the control of their needs, tickets, map and wallet.
We created a mobile app that cover the basics, stats, scores and when users are at the Heat Arena, the app will be the control of their needs, tickets, map and wallet.
But what it makes this experience almost addictive is "The HEAT stream" a personalize experience based on the self-selection of fan type, location (at the arena, at home) and time (pre game, game day, off season, etc.)
But what it makes this experience almost addictive is "The HEAT stream" a personalize experience based on the self-selection of fan type, location (at the arena, at home) and time (pre game, game day, off season, etc.)
As part of our design process we created a concept map to identify and prioritize the features and content of the app.
Also created very detailed user journeys to understand user behaviors during, pre and post the game, as well as the difference based on location. This allowed us to create a successful information architecture to react to the different factors of personalization.
As part of our design process we created a concept map to identify and prioritize the features and content of the app.
Also created very detailed user journeys to understand user behaviors during, pre and post the game, as well as the difference based on location. This allowed us to create a successful information architecture to react to the different factors of personalization.
Omnipresent live game time and score
Easy to diggest design system, one module at the time
Unique modules per each type of content: video, news, scores and schedules, trivia, trending social media posts and contests
Smart Modules that react to the circustance of the game and display relevant information like game countdown, game highlights, play by play, etc.
Contextual actions based on the app section for example, buy tickets and add to calendar are tight to the scores and schedule section
The App Menu prioritizes navigation based on most common user needs, including Wallet and Tickets shortcut buttons
Omnipresent live game time and score
Easy to diggest design system, one module at the time
Unique modules per each type of content: video, news, scores and schedules, trivia, trending social media posts and contests
Smart Modules that react to the circustance of the game and display relevant information like game countdown, game highlights, play by play, etc.
Contextual actions based on the app section for example, buy tickets and add to calendar are tight to the scores and schedule section
The App Menu prioritizes navigation based on most common user needs, including Wallet and Tickets shortcut buttons
We had 3 main testing moments.
We had 3 main testing moments.
During the first months after launch users spend an average of 5 minutes per session watched over 120 thousand videos and bought over 43 thousand tickets.
RECOGNITION:
During the first months after launch users spend an average of 5 minutes per session watched over 120 thousand videos and bought over 43 thousand tickets.
RECOGNITION:
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